![]() ![]() I use only the sound chip on the ASUS ROG Strix Z390-F Gaming Mainboard having the headphone connected through the front plug. I have a sound system setup I would call as just standard. Sorry for replying that late but I didn't have much time on the computer over the weekend and the picture is still not clear to me. The workaround you provided is still valid for everyone, so the OP should check both. Microsoft plans to fix the issue in late March. That problem has a temporary solution, which involves selecting the "Default Audio Device" in the app's options and then sending the app's audio to the right device using per-application audio settings in Settings > System > Sound > App Volume and device preferences. One causes "applications that provide advanced options for internal or external audio output devices" to stop working on "machines that have multiple audio devices." Microsoft listed Windows Media Player, Realtek HD Audio Manager, and Sound Blaster Control Panel as examples of such apps. Microsoft said in the release notes that this update: "Addresses an issue that may degrade graphics and mouse performance with desktop gaming when playing certain games, such as Destiny 2, after installing KB4482887." It also improves HoloLens and has security updates. This problem appeared on my system last week (as described by the OP - very low volume on some sounds), and the workaround MS provided fixed mine. He might not have received it on day 1, so I felt this might be it. He posted in on the 22nd, and MS pushed KB4489899 on March 12th, which is only 10 days ago. His post said "Since a couple of days ago.".
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